Description
This course teaches students how to build 2D and 3D games using Unity, one of the most popular game engines. With C# as the scripting language, learners start by creating simple game mechanics like player movement, object interactions, and collisions. The course then introduces Unity’s animation system, physics engine, and scene management. Students will build complete games like platformers, endless runners, or puzzle games while learning best practices in game design. Topics also include UI creation, asset integration, and publishing games to PC or mobile platforms. This course is great for aspiring game developers and creative coders.
斎藤 由紀
Loved the examples and hands-on exercises.
Justin Baker
とても分かりやすくて勉強になりました!
Rebecca Green
A well-structured course that covers all the important topics.
中村 真希
A well-structured course that covers all the important topics.